Thursday, September 22, 2011
Working Slowly
Getting caught up is going a little slower than I had hoped, but I'm almost there. There isn't a lot to report on my game. I've been working on the graphics.
Friday, September 16, 2011
Week 3 Update
It's the third week of class and I'm a little behind already. At least, I'm mostly over the miserable cold I had last week (which is why I fell behind in my work) and making progress catching back up in all my classes. My goal, for the game, is to finish all the graphics and bring them into flash by the end of September. I'm probably being very optimistic given that I have to catch up in my other classes too, but I think I can have the graphics the way I want them by the end of the first week in October. I want to have the game coded by the end of October. Which leaves November to debug the game and take any suggestions or comments and possibly alter the game a little.
Wednesday, August 31, 2011
Thursday, June 9, 2011
Final Game Demo
My game demo is finished. It's not exactly what I started out to do, but it's close. There are a lot of things I want to do to my game next semester. I want to add scenes for all the buttons on the map. There also needs to be some kind of prize awarded if you reach a certain point level. I want to add more items to the shop. I hope I have time to add it all next semester.
Tuesday, June 7, 2011
Game Demo
My game demo is almost complete. I need to finish the secondary scene and add sound. The rest of my demo is complete and working. The demo has been pretty easy to work on once I stopped trying to code it in Action Script 3.
Monday, June 6, 2011
Primary Scene
I'm using score keeping for my game. I will keep track of the points they earn as they purchase things in the game. The more they purchase and do, the more points they will earn.
Drawing A Scene
I've completed the title page and drew the Intro Page. The into page helps to tell the story of my game. It shows a plane flying the location where the game takes place.
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